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общая лексика
эвристический поиск
поскольку поиск слепым перебором возможен только в ограниченном пространстве вариантов, то при комбинаторном росте (взрыве) числа возможных решений используют эвристики - методы, которые делают поиск более целенаправленным. К ним относятся, в частности, оценочные функции, применяемые на каждом шаге поиска
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Best-first search is a class of search algorithms, which explores a graph by expanding the most promising node chosen according to a specified rule.
Judea Pearl described the best-first search as estimating the promise of node n by a "heuristic evaluation function which, in general, may depend on the description of n, the description of the goal, the information gathered by the search up to that point, and most importantly, on any extra knowledge about the problem domain."
Some authors have used "best-first search" to refer specifically to a search with a heuristic that attempts to predict how close the end of a path is to a solution (or, goal), so that paths which are judged to be closer to a solution (or, goal) are extended first. This specific type of search is called greedy best-first search or pure heuristic search.
Efficient selection of the current best candidate for extension is typically implemented using a priority queue.
The A* search algorithm is an example of a best-first search algorithm, as is B*. Best-first algorithms are often used for path finding in combinatorial search. Neither A* nor B* is a greedy best-first search, as they incorporate the distance from the start in addition to estimated distances to the goal.